Dota 2: Update to 7.32b. details

Dota 2 A new update has been posted 7.32 b Champions and equipment have been edited to balance the game. We will find more details about this latest update in the article below.

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  • Dota 2: Update to 7.32b. details
    • General updates
    • Equipment upgrade
    • Champion update

Dota 2: Update to 7.32b. details

General updates

  • The fixed array specialist sometimes provides an additional attack target
  • Fixed Arc Warden’s Tempest receiving Double Blood Pool Invulnerability Charm when created
  • Fixed Brewmasser level 20 potential, +1200 health for brewing without affecting brewing spawned by primary companions.
  • Fixed companion units in Centaur’s Hitch a Ride are not affected by Chronosphere
  • Fixed Centaur hitch a ride could be used on non-champions
  • Fixed Doom’s Doom ability being on cooldown when the target becomes invulnerable during cast
  • Fixed Earth Spirit Boulder Smash sometimes pushing the target away instead of closer
  • Permanent Stone Remnant Stone Remnant from Earth Spirits grants vision without shards
  • Fixed Elder Titan’s natural order radius not affecting potential magic resistance aura radius.
  • Fixed Io’s tether not allowing skill levels while attached to another unit
  • Fixed Blood Arena on Mars capable of sending enemies off walls with some flying skills
  • Fixed Primal Beast’s spray canceling when the target is hit by an ally’s pull effect.
  • Fixed Shadow Demon can be cast on Disseminate Magic Immune units
  • Fixed how Silencer’s Arcane Curse deactivation could interact with Black King Bar
  • Fixed Spirit Breaker’s planar pocket redirecting some spells cast by allies, such as disruption
  • Fixed Spirit Breaker’s planar pocket effect triggering when the spell is canceled while casting
  • Fixed how Venomancer’s Latent Poison interacts with Stormcrafter, Heavenly Grace, Black King bars
  • Venomancer’s specific poison sting may only be usable in plague ward
  • Fixed Warlock’s Chaotic Offering missing 0.5 second stun delay when casting

Equipment upgrade

Bracer

  • Bonus Damage: From 3 to 2

WRAITH BAND

  • Attack Speed: 5 to 6

Shadow pitcher

  • Soul Release Cast Range: From 950 to 750

house of soul

  • Soul Release Cast Range: From 950 to 750

Soul Ring

  • Recipe Price: 245 to 400

Magic bracelet

  • All Stats: +5 to +3

Array of experts

  • All Stats: +8 to +5

The totem seal is the ogre

  • Strength: +12 to +10

Champion update

the alchemist

  • Strength: 25 + 2.9 to 23 + 2.7

  • Unstable disorder

  • Movement Speed ​​Bonus: 5/10/15/20% to 4/8/12/16%

Anti-mag

  • Mana Break: Reduced movement speed at low mana: 10/20/30/40% to 25/30/35/40%

battery

  • Firefly: Vision Bonus: 100/200/300/400 to 50/100/150/200

Flaming Lasso

  • Duration: 3/3.5/4 to 2.5/3/3.5 seconds
  • Potential: Level 10 Potential: Sticky Napalm Radius, +75 to +50
  • Level 20 Potential: +6 damage Change from Napalm Sticky to Firefly +4.5s
  • Level 25 Potential: Change to Firefly +6.5s Sticky Napalm +10 damage

Beastmaster

  • Drums of Sloth: Cooldown from 50 to 40 seconds
  • No more sub-skills to cancel possible moves
  • Level 10 Potential: Inner Beast + 10 attack speed change to wild axis + 2.5% damage
  • Level 15 Potential: Axis Wild Change + Inner Beast + 10 Attack Speed ​​2.5% Damage

Bounty Hunter

  • Base Armor: Adds 1

Jinada

  • Cooldown: 12/9/6/3 to 9/7/5/3 seconds

Brewmaster

  • Primal Split: Now cools all brewing cooldowns

mother

  • Spin Web: Added minimum run speed: 0% to 50%

Center Warrunner

  • Base Health Regeneration Per Second: Increases by 1
  • Hitch A Ride: Cooldown: From 60 to 45 seconds

i know

  • PENANCE: Slow movement speed: 18/24/30/36% to 12/20/28/36%
  • Hand of God: 10 to 8 seconds potential duration. Level 20 Potential: Hand of God cooldown reduced, from -40 to -30 seconds.

CLINKZ

  • Burning Barrage: Mana cost from 40/55/70/85 to 45/60/75/90

see work

  • Base health regen per second: from 0.25 to 0.5
  • Battery Attack: Mana cost from 100 to 90
  • Hookshot: Mana cost from 150 to 100/125/150
  • Overclocking: Mana cost from 150 to 90

dawn

  • Base Damage: Reduced by 2
  • Celestial Hammer: Damage: 60/90/120/150 to 50/80/110/140 potential
  • Level 10 Potential: Slow Celestial Hammer, +15% to +12%
  • Level 10 Potential: Spin/Smash Starbreaker damage, +25 to +18

July

  • Potential: Wave Shadow Health / Damage Heal / Potential Damage Level 15, +50 to +45
  • Potential Level 20: Heals 225 to 200 health when completing Shallow Graves
  • Level 20 Potential: Poison Touch Damage/sec, from +40 to +45
  • Level 25 Potential: Slow Poison Touch, +32% to +40%

dead prophet

  • CRYPT SWARM: Value Cost: 80/95/110/125 to 80/90/100/110
  • Spirit Siphon: Damage per second: 20/40/60/80 to 25/50/75/100
  • Awakening: Standard Cost: 250/350/450 to 200/300/400
  • Silence: Ballistic Speed: 1000 to 1200

Dragon Knight

  • Dragon’s Blood: Health Per Second Increase: 3/6/9/12 to 4/7/10/13
  • Bonus Armor: From 3/6/9/12 to 4/7/10/13

Drow Ranger

  • Gel Arrow: Damage Bonus: 5/10/15/20 to 6/18/24
  • Mana Cost: 12 to 9/10/11/12

soul of the world

  • Rolling Boulder: Mana cost from 70 to 50

ENIGMA

  • Base Armor: Can be reduced by 1
  • Level 10 Potential: Eidolon Attack Speed, +20 to +12
  • Level 20 Potential: Eidolon damage, +50 to +40

the veil

  • Hunter’s Boomerang: Cast Range: 1000 to 900

keep the light on

  • Solar Bind: Magic Resistance reduced: 16/22/28/34% to 20/25/30/35%

Kunkka

  • Torrent: Mana Cost: 90/100/110/120 to 100

Commander of the Legion

  • Potential: Potential Level 25: Press attack to resist magic, 2 to 1.5 seconds

Leshrak

  • Strength per level: From 2.5 to 2.8

Calendar

  • Frost Shield: Duration: 6 to 5/6/7/8 seconds
  • Ice Spire: Now casts Frost Nova on itself when destroyed
  • Frost Shield no longer heals Ice Spire for a potential level of 25:50 health.

life star

  • Side: Max Health as Damage: 0.8/1.0/1.2/1.4% to 0.8/1.1/1.4/1.7%

Mark

  • Base Movement Speed: From 310 to 315
  • Strength increase per level: from 3.3 to 3.6

rebound

  • Landing radius: 250 to 275
  • Sidekick: Duration: 6 to 7 seconds
  • Cast: Cooldown Fury: From 1.75 to 1.5 seconds

march

  • Curse of the Gods: Champion Damage Bonus: 20/25/30/35 to 5/10/15/20
  • Bulwark: Scepter minions no longer attack when Mars is stunned or blocked
  • Arena of Blood: Standard Cost: 150/175/200 to 150/200/250

the medusa

  • Passive Mana Shield Bonus: 100/150/200/250 to 120/180/240/300

MEEPO

  • POOF: Damage: 45/60/75/90 to 40/60/80/100
  • DIVISI WE STAND: Extra Magic Resist: 5/10/15% to 10/15/20%

morphing

  • Adjusted strike value cost: 50/60/70/80 to 40/50/60/70
  • Adjusted Strike Base Damage: 40/50/60/70 to 55/65/75/85
  • Base Mana Regen Per Second: From 0 to 0.5
  • Base Repair: From 0.25 to 0.5

Naga Mermaid

  • Attack Speed: 100 to 110
  • Mirror Image: Cast Time: 0.65 to 0.4 seconds
  • Split time: 0.3 to 0.5 seconds
  • Teach: Cast Time: From 0.4 to 0.3
  • SIREN’S SONG: Shard: Now increases duration by 1 second

Prophet of nature

  • Base attack duration: 1.7 to 1.5

ghost slayer

  • Strength: 21 + 2.2 to 19 + 2
  • Agility per level increased: 3.4 to 3.2
  • Base Damage: Potentially reduced by 1
  • Level 10 Potential: Phantom Strike Duration, +1 to +0.5s

ghost launch

soul spear

  • Slow duration: 3.25 to 3.75 seconds possible
  • Level 20 Potential: Juxtapose Damage, +8% to +10%

ancient animal

  • Base movement speed: 305 to 310
  • Trample: Base Damage: 12/28/44/60 to 15/30/45/60
  • Pulverize: Mana cost: 100/115/130 to 100
  • Rock Throw: Damage: 300 to 325

PUCK

  • Misleading ORB
  • Mana Cost: 80/100/120/140 to 110/120/130/140
  • Movement speed: 651 to 550

PUDGE

  • flesh is muscle
  • Siege Damage: 7/14/21/28 to 8/14/20/26

in complaint

  • Nether Burst: Damage: 100/175/250/325 to 100/180/260/340
  • Life Drain: Health Drain Per Second: 150/225/300 to 160/240/320

queen of sorrow

  • Shadow Strike: Mana Cost: 110/120/130/140 to 125/135/145/155

Razor

  • Storm Surge: Movement Speed: 12/16/20/24% to 6/12/18/24%

Rubik’s

  • Potential: Level 10 Potential: Fade Bolt damage reduced from +10% to +12%.
    Level 20 Potential: Fade Bolt cooldown reduced, from -4 to -5

Silencer

  • Arcane Course: Slow Movement Speed: 9/12/15/18% to 10/15/20/25%
  • Wisdom Advice: Time Steal: 15/20/25/30 to 20/25/30/35

small

  • Base Movement Speed: From 295 to 285

under the Lord

  • Firestorm: Blast Damage: 25/40/55/70 to 30/50/70/90

missing

  • Decay: Thief’s Strength (Scepter): From 10 to 8
  • Tombstone: Cooldown: 85/80/75/70 to 90/85/80/75 seconds

face

  • Grave Chill: Mana Cost: From 90 to 100
  • Loot Speed: 34/46/58/70 to 25/40/55/70

flying spirit

  • Resonant Pulse: Absorption per sample shot: 30/45/60/75 to 30/50/70/90
  • Shields multiply on cooldown instead of resetting

WINDRANGER

  • Potential: Potential Level 15: Windrun cooldown, -2 to -3 seconds

Doctor SCIA

  • Death Sound: Damage changed from 85/140/195 to 90/150/210

Dota 2 update 7.32b finished!

Update at 4:14 - 10/09/2022
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